Launch Verified Updated Oct 31, 2026
Achieving 100% completion in CONTROL Resonant requires systematic tracking across all seven warped Manhattan zones. From calibrating FBC Map Kits to reveal district fog-of-war to hunting down Living Shards, Artifacts, Dylan’s Sketchbook pages, and secret FBC document stashes, this guide provides an optimized route to collect every item efficiently without unnecessary backtracking or wasted travel time.
Below is the complete 100% collectibles checklist, category breakdown, recommended sweep order, and direct guide links for every collectible category in Remedy Entertainment’s action RPG sequel.
- 7 Map Kits (21 Sensors): Unlocks zone map fog-of-war and awards the Untapped Fork Artifact upon completing all seven kits.
- 11 Dylan’s Sketchbook Pages: Environmental drawing puzzles required for the Work-Life Balance trophy.
- 14 Secret Hideouts: Puzzle rooms marked with ? icons that grant Health and Energy upgrade chests (awards Backroom Espionage trophy).
- 18 Artifacts: Paranatural gear modifications obtained from major bosses, World Quests, and hidden FBC safes.
- 25 Pope’s Research Probes / Balloons: Floating FBC research balloons scattered across roof sectors, required for Dr. Pope’s dossier logs.
- 32 FBC Case Files & Audio Logs: Narrative lore documents expanding the Remedy Connected Universe lore.
Recommended Collectible Sweep Order
To avoid hitting locked doors or unreachable rooftops during early exploration, follow this four-phase sweep strategy designed by community completionists:
Phase 1: Calibrate Map Kits Upon Zone Entry
Whenever Dylan enters a new zone (Downtown, Central, Evacuation, West Incursion, The Park, Underpass, or The Unknown), prioritize finding the local mapping Pylon first. Calibrate the three surrounding Sensors (pulse with L1 / LB) and return to the Pylon to complete the kit. Clearing the fog-of-war displays all POIs, side activities, and fast-travel checkpoints directly on your in-game map overlay. Follow our All 7 Map Kits Walkthrough.
Phase 2: Story Campaign & Traversal Unlocks
Push through main story cases until you unlock key mobility abilities: Paranatural Shift (teleport dash), Reach (tether grapple), and Gravity Anchor. Having full movement capability ensures no high-altitude platform or secret hideout rooftop is out of reach.
Phase 3: World Quests & Secret Hideout Sweep
With full mobility unlocked, complete all area World Quests (such as Urban Survival and New Growth) and solve all 14 Secret Hideout puzzles (including the Echo Gallery and Pulse Fitness Gym).
Phase 4: Post-Game Free-Roam Cleanup
After the final credits roll, CONTROL Resonant returns you to The Gap hub in post-game free-roam mode. Nothing is permanently missable; use this phase to collect remaining Pope’s Research balloons, incomplete Sketchbook pages (like the Dream House puzzle), and missing audio logs.
Category Breakdown & Quick Links
| Collectible Category | Total Count | Key Rewards & Associated Trophies | Detailed Guide Link |
|---|---|---|---|
| Map Kits & Sensors | 7 Kits (21 Sensors) | Untapped Fork Artifact + Full map clarity | Map Kits Guide |
| Dylan’s Sketchbook | 11 Drawing Sites | Work-Life Balance Trophy + Architect Glyph | Sketchbook Hub |
| Secret Hideouts | 14 Stash Vaults | Backroom Espionage Trophy + Health Upgrades | Secret Hideouts Guide |
| Artifact Gear | 18 Unique Artifacts | Complete Set Trophy + Build stat boosts | Artifacts Hub |
| Living Shards | Variable / Story Bosses | Aberrant Weapon Form Unlocks at The Gap | Living Shards Guide |
| Pope’s Research | 25 Probe Balloons | Unsupervised Science Trophy + FBC Lore | Pope’s Research Guide |
Tips for Hunting Hard-to-Find Collectibles
- Listen for Resonant Audio Chimes: Uncollected Artifacts, Sketchbook sites, and Secret Hideout doors emit a distinct low-frequency hum when Dylan is within 15 meters. Turn up master volume or enable audio cues in the accessibility menu.
- Use the Mold Scanner Impulse: Pulsing L1 / LB highlights hidden FBC sample crates, Sensor nodes, and destructible rubble walls in bright yellow outlines across dark environments.
- Check FBC Terminal Records: Accessing FBC network terminals in regional field offices highlights missing document counts for that specific district sector.
- Equip Discovery Artifacts: Equipping the Untapped Fork Artifact marks nearby collectible nodes on your mini-map automatically.
FAQ
Are any collectibles missable in CONTROL Resonant?
No. Free-roam mode remains fully open after completing the story campaign, allowing players to collect everything at their own pace.
Do Map Kits reveal all collectibles automatically?
Map Kits reveal POIs, World Quest icons, and general activity zones, but specific hidden items (like Pope’s Research balloons and secret document folders) require manual proximity discovery or scanning.
How do I check my total collectible progress?
Open the main menu and select the FBC Caseboard tab to view district-by-district completion percentages, trophy trackers, and item checklists.
Related: Map Kits Guide · Dylan’s Sketchbook Guide · Secret Hideouts Guide · Trophies & 100% Checklist · Manhattan Zones Overview
100% routing: district order & decision rules
Nothing in CONTROL Resonant is missable after credits, but time is—bad routing turns collectibles into triple backtracking across Manhattan.
Recommended sweep order
- Calibrate Map Kits per district before serious hunting—kits reveal activity density and shrink fog on Map layers.
- Main-line Sketchbook pages during story visits (Dylan’s Sketchbook) so memory sequences stay synchronized.
- Secret Hideouts & FBC documents on return trips with the Mold Scanner pulse unlocked—see Secret Hideouts.
- Altered Item / side quest clutter grouped by zone using All Quests filters.
Caseboard-driven decisions
Open the FBC Caseboard after each district closure. If documents lag behind hideouts, switch to terminal audits listed in this guide’s table rather than random street combat. Equip discovery Artifacts like Untapped Fork only during dedicated sweeps—swap back to combat pieces before Resonant bosses.
Common collectible mistakes
- Assuming Map Kits reveal everything: Pope’s Research balloons and some folders need proximity scans—route Pope’s Research separately.
- Silent audio cues: Turn master volume up or enable accessibility chimes; hum radius is roughly fifteen meters.
- Post-game power creep: Returning with late-game mobility is fine, but do not skip early-zone kits—Region Level ties to Manhattan Zones and trophies.
- Spreading feats before base collectibles: World Feats respawn; unique Sketchbook sites do not—prioritize uniques listed in Dream House and related puzzle pages when guides flag them.
Assist & quality-of-life
If tracking hums overwhelm you, tune accessibility options documented in Assist Mode without fear of locking standard achievements—then resume platinum tracking on Trophies.
Sources & further reading
Developer: Remedy Entertainment · Official hub: control-resonant.com · Series context: Control (video game) · Walkthrough / trophy cross-checks: PowerPyx.