Launch PC tests Updated Sep 27, 2026
CONTROL Resonant on PC is flexible but hungry once ray tracing / path tracing is on. Use an upscaler. Specs alone are on system requirements — this page is the practical settings ladder.
Rules of thumb
- Enable DLSS (Nvidia) or FSR (AMD) before cutting every slider.
- Turn on Ray Reconstruction with path tracing / Ultra RT on GeForce — it is effectively free image quality.
- Add Frame Generation only after the base frame rate is healthy (roughly 45+ FPS before FG).
- If fights feel input-laggy, lower FG multiplier or RT tier before resolution.
Recommended presets by goal
Looks first (RTX 4070 Ti / 5070+ class)
- Graphics preset: High or Ultra
- Ray Tracing: Ultra (path tracing) if stable
- Upscaler: DLSS Quality (1440p) or Balanced/Performance (4K)
- Ray Reconstruction: On
- Frame Generation: 2×–4× once base FPS is solid
Balanced play (mid-range / laptop RTX 5060–5070)
- Ray Tracing: Medium (or High without full path tracing)
- Upscaler: DLSS Quality
- Ray Reconstruction: On
- Frame Generation: fixed 2× (best latency/feel tradeoff in early tests)
- If 1% lows dip in big fights, drop RT before DLSS Quality
Performance / older GPUs
- Ray Tracing: Off or Low
- Upscaler: DLSS / FSR Balanced or Performance
- Frame Generation: Off unless you already have 50+ FPS
- Lower Shadows, Volumetrics, and Foliage before Texture Resolution
AMD (RX 7000 / 9000)
- Use FSR 4 where available; expect to run lower RT and higher internal resolution than comparable Nvidia cards for similar image quality.
- Prefer Balanced FSR over Ultra RT at 1440p/4K if reconstruction looks soft.
What to cut first when FPS drops
- Path tracing / Ray Tracing Ultra → High → Medium → Off
- Frame Generation multiplier (6× → 2× → Off)
- DLSS mode (Quality → Balanced → Performance)
- Shadows, Lighting, Volumetric Spotlight, Foliage
- Native resolution last
VSync, Reflex, and feel
- Cap FPS near your display refresh if Frame Generation is on.
- Prefer Nvidia Reflex / low-latency options when available — Resonant’s FG stack can hide high latency behind a high FPS number.
- Controllers are more forgiving of FG latency than mouse aim.
Console note
On PS5 / PS5 Pro use the dedicated modes page instead: PS5 performance modes.
Related: PC specs · NVIDIA bundle · Xbox