CONTROL Resonant Subway Fault — Reach Ability Walkthrough

Launch verified Updated Sep 27, 2026

The Subway Fault is the second Search for Jesse mission. It starts at Railyard Street Station in the northeast Evacuation Zone and unlocks Reach — the grapple to glowing Reach Points. Without it, Recursions and Iterations and the Underpass Fault hard-stop.

How to start

  1. Enter the Evacuation Zone (Shift from Incursion Fault helps earlier routes).
  2. Cut through the mold parking lot toward the northeast station if roads are out.
  3. Trigger the Jesse vision near the station, then take the subway stairs down.

Reward: Reach + 1 Living Shard.

Tunnel route tips

  • Follow the linear tunnel path; trains in holes are hazards — jump over or Shift onto walls to pass between them.
  • Stand on track edges (or Shifted “floor”) when trains rush the tunnel.
  • In the large pit, drop carefully and reach the platform with Mold enemies, clear them, take the back door.
  • Interact with the TV to enter the Fault Astral sequence.

Inside the Fault

  1. Follow the path to Jesse on the subway platform and talk.
  2. Reach unlocks during the ritual — practice grappling Reach Points (jump + glide if a point looks far).
  3. Exit via the final TV, then Reach back up the large tunnel to leave the station.

Exit bonus

At the checkpoint split on the way out: go straight (not left) for the Patterned Metro Tunnels fast travel door. A side door there also routes toward optional The Park.

Stuck on Recursions and Iterations?

If the Underpass orange-pipe island / Jesse vision will not continue, leave, finish this Fault, then return via The Spire. The spherical distortions across gaps are Reach Points — not missing platforms.

Related: Where to go next · All quests · Map Kits